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‘Riders of the Storyboard’ Hints At Animation’s Immersive And Interactive Future

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I’ve seen quite a bit of projection mapping over the past few years, but I’ve never seen anything quite like these clips of Heartcorps’ “Riders of the Storyboard,” a live, immersive installation/performance that was presented last January as part of the Sundance Film Festival’s New Frontier line-up.

Here is the trailer for the 13-minute piece in which live performers interact with animated characters through the use of projection mapping:

And here is an extended excerpt from the show that illustrates how they’re blending live performance and theatrical staging with animation. A video clip is obviously a poor substitute for an immersive animation experience, but even from this clip, it’s possible to see that some amazing things are happening in the piece:

Dandypunk, one of the artists responsible for the installation along with Darin Basile and Jo Cattell, spoke with Kent Bye’s Voices of VR podcast about producing “Riders of the Storyboard.” The main takeaway for me is when the interviewer Bye points out that even though Heartcorps’ show is pushing the edge of what’s possible with projection mapping technology, what they’re really doing is “laying the groundwork [for] what…a lot of the entertainment experiences with augmented reality are going to look like in the future.”

Right now, projection mapping and augmented reality (ar) technologies might be best described as being in the spectacle phase, kind of like where cinema was a century-and-some-change ago when a film of a locomotive pulling into a train station or an elephant being electrocuted was considered exhilarating entertainment. But it won’t be long before these technologies mature to the point where artists and storytellers can begin using them in a more ambitious and meaningful narrative fashion, just as artists started to do with film in the early part of the last century.

When that happens, animation will undergo the biggest paradigm shift in its history. If animation up through now has been all about projecting images onto flat screens of varying shapes and sizes, then animation for the next hundred years will be about experiencing it all around us – less passive staring at screens, more engagement and interaction with characters.

The form of these future immersive projects is yet undefined, but animation has already taken steps in this new direction. Videogames have acclimatized us to controlling animated characters rather than viewing them from afar, and projection-mapping has pushed animation beyond the 2D screen. New technologies will continue to transform the animation experience in the decades to come, and “Riders of the Storyboard” offers a tantalizing preview of where it could all be headed.

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8th international festival of art, theater and new technologies “The Wonders of Possible”

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Between November and December 2021, Kyber Theater organizes in Cagliari (Italy) the 8th Edition of the International Theater, Art and New Technologies Festival called “The Wonders of Possible”.

Its aim is to promote the interrelation between artistic and technological languages.

Kyber Teatro – spin off of L’Aquilone di Viviana (theater and new technologies company, LMDP Festival organizer), addresses to Italian and International artists, also emerging companies and/or under 35 artists, an Open Call to submit their projects about “Interaction between arts and technologies”.

Among innovation and imagination and between humanist and scientific culture, the Festival presents every year a rich schedule of activities and events, all focused to spread the knowledge of this specific artistic-technologic sector according to the new digital creative field. It is characterized by a strong community dimension. Particular attention is paid to the public, accompanied to approach and understand all the Festival performances and activities, with the organization of an intense program of performances, installations, shows, workshop, talks and conferences, characterized by a high level of interactivity and transdisciplinarity.

One of the Festival’s most original features is the attention to the educational perspectives of the planned activities, aimed in particular at young people, with the involvement of the high schools and the humanities and sciences universities courses.

The goal of LMDP is also to foster the creative approach to new technologies by the new generations and their more conscious use, offering them workshops, conferences and training internships, so these skills can be used in the digital creative sector and in particular it can be a training of new professionals and talents inherent to the sector.

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